Wooclap and YouTube Live: how a French teacher ran an interactive, distant, and live study session for 6,500 medical school studentsWith the spread of COVID-19, many institutions around the world face the challenge of maintaining a qualitative student experience and exam preparation. UNESCO recommends the use of distance learning programmes to limit disruptions in education.
A « customised auditorium » to help new students at the UTCEntering higher education is far from being a long, quiet river. To help students quickly strengthen their foundations or acquire the knowledge they need, the UTC has set up a system called the « customised auditorium ».
4 reasons why business schools are introducing coding coursesMany business schools have started adding coding courses to their curricula. The idea is to better prepare future managers for the professional world.
Nudge theory to transform educationNudges are actions which aim to guide our decisions and facilitate our behavioural changes. Why not try to invent some to change teaching practices?
Blended learning: a user guideCombining face-to-face lectures with online learning materials: such is the idea behind blended learning, which is being used more and more in higher education institutions.
Students face the challenge of digital technologyStudents are among the greatest users of digital tools. However, they mostly use them to play music, videos, and games or talk to their friends, rarely to work. Using tools for leisure is vastly different from using them for learning, and students must get acquainted with the latter.
An outside look at education in Nordic countriesFor a long time, the « Nordic model » was presented as an ideal western countries should strive for, particularly in the field of education. These countries share a few salient characteristics with regards to education which are worth taking a look at.
How to captivate students who are increasingly connectedIcons indicating the arrival of new messages on a smartphone, notifications hailing from various social media platforms, vibrations announcing an incoming call, breaking news being shared in real-time… Never before have our minds been this solicited. Technology has multiplied the sources of distraction, putting our ability to focus to the test.
Serious games: learning by playingWho said games and learning can’t go together? Teachers certainly didn’t! Many of them have been using games for years, especially in small classes, to increase student interest and participation. However, though this practice has been widely accepted in primary and secondary education, it has long been ignored in higher education.
12 things to watch out for to captivate your students during classTeachers in a traditional set-up don't need to drastically change their habits to improve student engagement and performance in class. Devoting as little as 10% of lectures to cooperative activities is sufficient to start reaping the benefits of active learning. Here are some things to keep in mind when trying to make your classes more engaging.
Experts share creative applications of classroom response systemsIn the last articles, we reviewed various educational practices supported by a wide scientific literature that you can easily implement in class. Their execution is enabled by audience response systems, or 'clickers'. These devices, and how to use them, are the focus of this month’s article.
Improving student performance through intrinsic motivationMotivation can be either intrinsic or extrinsic. Intrinsic motivation describes behaviour driven by internal rewards, that is behaviour…
Implementing and combining different teaching strategiesOne of the greatest issues of today’s education is its short-term focus on academic results and the lack of importance attributed to…
6 ways to improve the value of your learning - Sally Ann Moore6 ways to improve the value of your learning - Sally Ann Moore May 2015
7 Ideas to Avoid Boring PowerPoint Presentations!An interactive PowerPoint presentation with Wooclap is a memorable one.